Lanta 5: Eyes of Bitana
The Tide Turns
Briom was able to use the blessings of the gods right away as they entered Notelex. Right before the gods handed down their gift, Notelex had become overrun. As soon as the reinforcements arrived over the Notelex Face did they have to fight. From the top of the crooked mountains the soldiers could see the drow as far as the coast, burning ships and destroying the landscape. The armor of their gods burned as bright as the sun of Pelor when they charged down. Briom had the most casualties, both before and after the blessings. Thousands of Mooreen, Sareem, and Kreoom soldiers were lost in the months of combat here. In the end, most of the drow were dead, but because their entrance to the surface was in Notelex, they were able to have some escape. In the north, the religion of Morr and Joll (Siabryen) was the focal point of the warriors. There were few temples of other religions, so Pelor painted the insides with the symbols of Siabryen that are also seen in other good religions such as the sun of Pelor and the trees of Ehlonna. Since the drow here were detached armies of the surge in Notelex, they all died at the hands of soldiers here with none escaping to their caves.
Poril’s western half was in the middle of a civil war when the blessings began appearing in their temples. Though the clerics claimed it was the gods aligning once again, most took it as a sign to end the battling that had started in Rayab. All other western cities began hunting down the few drow that were killing off the citizens of the small villages that dotted the snowy continent. In the east, the cities of Asorm and Meea had plenty of time before the drow reached them. These drow had suffered casualties from the biting cold of the north and the city’s small armies had only been engaged in combat for several weeks when the blessing began. What remains a mystery is what happened in Rayab and what happened to the drow who went north. Above the Toham Ridge is nothing more than plains of ice and the Lemarian Ocean. To the northeast is Asorm, but that is very northeast and the amount they claim to have fought is much less than how many drow were seen coming out of the caves. The town of Rayab, meanwhile, was completely demolished by the Quinell and Devain feud. When the neighboring cities came to look for survivors, they found plenty of healthy citizens in a city that had been burned to the ground. Luckily for the enraged townsfolk, they were allowed to move into the cities that surround their now dead town. The Quinells and the Devains, however, refused to move. Though they both realized what their blood thirsty tempers caused, they still had it in for each other. They moved back to their farms, and now go to the other communities for supplies.
Makarin was facing the greatest loss of all if the city of Aruclam fell to Sidakreeth. With the blessings, they were able to travel to their comrades in the Now Region. But the massive drow army up there had begun traveling underneath them to Aruclam with a speed that most burrowing creatures envy. Less than a week apart, two intense battles took place on Makarin. The battle in the Now Region began with the blessed soldiers attacking the drow from behind while the armies that were forced to head back to Widgon finally entered his domain…where Sidakreeth was waiting. Sidakreeth welcomed them with open arms as he tore them apart alongside his drow. These ones had returned to their natural forms like the ones in Briom, but the drow heading underneath Aruclam were still just as savage. Springing out of the same hole that Sidakreeth had made under the coliseum were thousands of barbaric drow, ready to feed on the innocent. And just as human nature seems to dictate, Aruclam had not learned. Since this was a time of anxiety, the citizens wanted to relax while their government was hard at work saving them. The drow feasted upon the hundreds of gamblers who seem to have forgotten what Sidakreeth started. Flooding through the west gate of Aruclam were the blessed men of a dozen faiths. They marched on the bodies of the insane drow until every last one of them were in at least two pieces. The battle waged for not more than a day, but there were those that escaped. The King, feeling the upper planes were blessing him as well, ordered a few men to follow the escapees while 90% of the remaining armies at Aruclam left to save the men in the north from the ever persistent Sidakreeth. The war on Makarin for the next few months was waged only in the Now Region against an enemy that knew how to hide. It was not until the Dragon Raiders, sailing from across the Lazor Bay finally arrived to help, did the drow finally perish. Sidakreeth’s final battle, which was against over one hundred men who had experienced uplifting, ended with him being the only survivor.
Kunass benefited very little from the blessings since it was commonly taught in their temples that only one religion is the true path. Eventually, their stubbornness subsided and the blessed that did enter battle were able to make a true impact. The soldiers that accepted an alliance of faith were mostly the ones from the south that were left against their will to aid the north. When the time came to return to their homes and save the chaotic drow-filled cities, they were willing to do anything. They even believed in the silly stories of sailors from Briom, about how the gods were hiding in their temples. Once on the battlefield, their faith shined as the blood of their enemies covered them from head to toe. It became common in Kunass for soldiers to not take baths or clean their weapons as it wasted time. They had to save Drakow, Caimon, Paelsh, and all the other cities from enslavement before Sidakreeth came to fight them. They had heard of Sidakreeth teleporting from battle to battle and Kunass, which was hit the hardest, feared him the most. Drakow was the first target of these blessed men and the soldiers fought for their home. When Drakow, the center of the Kunass surge, was recovered, they moved to Caimon. Caimon, like the continent of Poril, was unaware of the blessings in their churches and were pleasantly surprised when they saw what they described as “the horses of the gods riding over the walls of their captured city”. Inspiration was the key to saving Caimon. All hope had been lost when the men of Gaelin and Drakow came. Their presence triggered an explosion of hideaways from underneath the city and the soldiers recaptured their home.